So, if this does happen to make its way into the final build of the game (which it very likely won't), players could still escape if they have enough meter to do so. Capcom: Infinite does have a counter switch mechanic that lets players bring in their second team member in order to save the point character from being hit. However, it's good to send this stuff out into the open so that the developers can nix it before the game hits store shelves. It goes without saying that the story mode demo is clearly an earlier build of the game and is not finalized in anyway. Because Chun-Li's heavy kick is jump cancellable, she can head into the air, air dash forward, and continue the combo before the opponent recovers from hitstun. This combo begins with a quick three-hit sequence that ends with heavy kick. It didn't take long for YouTube user TEAMLAGO to find a loop with Chun-Li that can be repeated indefinitely. Already, an infinite combo has been discovered.
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